The Origin Story: Stepping Out of the Comfort Zone
To be honest, HyperGaruda didn't come into existence simply by observing other people's fursuits or reference sheets. Instead, it began with a simple, rebellious thought: "What if I were to venture beyond the creative comfort zones of the furry community?"
My journey into this high-performance design didn't start with art. it started with Rallying. It began with a variety of TikTok highlights, but soon my FYP was filled with content related to dirt, anti-lag sounds, and Group B monsters. I began by watching highlights, then moved on to memes, and eventually, I had the privilege of following the legends: It is my understanding that the drivers include Sébastien Ogier, Sébastien Loeb, Thierry Neuville, and Sami Pajari. At that point, I found myself captivated by the Rally world.
Then, I experienced a sense of nostalgia. I attempted to download NetherSX2 in the hopes of revisiting some past experiences, and a spontaneous recollection of a conversation with an AI led me to inquire: "What was the original racing king on PlayStation?"
The answer, as it turned out, was Gran Turismo.
I downloaded GT3: A-Spec, and that was the moment everything changed. I would like to express my gratitude to Kazunori Yamauchi for his contributions. (Awokawokawokawokawokawokawok!). That game was my introduction to the broader realm of motorsports. It introduced me to the icons: the Castrol TOM'S Supra, the legendary JGTC era, JDM culture, and the raw power of American muscle. From there, my curiosity only grew, and I found myself drawn into the high-tech world of Formula 1.
HyperGaruda is the result of that journey. It's an intriguing outcome that emerges when a profound interest in racing intersects with the realm of character design.
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